Robots (Demo), what an incredibly odd problem, does RTX fine and the menu opens but the game eats all the VRAM and goes down to 2 FPS, before crashing at random on the menu.Must load save in 3D and delete intro, as it crashes on video files. Menu pops up and can go in game, doesn't seem to make any 3D geometry though as it's a black void. No RTX but sees all the textures and popup works. RTX menu pops up, can get to the 3d character select screen but no RTX is there. Seemingly no RTX but the UI pops up, can disable textures, same black screen problem. If you designate some textures as UI you can see the game but even then nothing is done? Also nothing exports as USD, and nothing flashes when you ask it to display old models or textures. Deadliest Catch - Alaskan Storm, says graphics card not supported.Probably doable if you can force DXVK to emulate a graphics card more powerful as troubleshooting in 2007 gets around the error which happens Gives error "Can't find any compatible Direct3D devices" Jimmy Negatron (Seems to lie about using DX8 maybe? Only works with DGVooDoo) The client should run fine if used on a single thread, but may otherwise likely crash as a result." so maybe it's doable? Duke Nukem Forever (Did notice this in the log: "A thread-safe D3D9 device has been requested while the bridge was not built with thread-safety support enabled.Marc Eckō's Getting Up: Contents Under Pressure.ATV Unleashed (Track editor is very unstable but works, can't boot into the actual game) I'll keep updating as I testĮdit: Ok, after doing some tests ENB apparently sucks (it only works on Ford Racing better than the crosire d3d8to9 DLL) so I'm rerunning these all again. Garfield Saving Arlene *Abandonware*ĭid all of these with both the normal files and enb DXD8->D3D9. Metal Gear Solid 2 *Formerly on GOG/Abandonware* GTA Vice City Street Racing Syndicate(SRS) Star Wars Galaxies Ultimate Spiderman Army Men: Sarge's War Tony Hawks Pro Skater 3 Also keep in mind often times a game takes multiple tries to load. I am only listing games that can get into actual gameplay. Bloodrayne Terminal Cut also but I can't get into game. Also maybe NVIDIA will see the games and give them an idea that they have some compatibility especially since many DX8 titles are essentially abandonware now and maybe they will be able to look at these games even if they can't advertise support.Īlso as a note that D3D8.DLL or enb DXD8->D3D9 seems to be required for some - like Metal Gear Solid 2. In some cases, it may be necessary to restart the server after port sharing.I figured maybe its a good idea to compile a list of games that actually seem to at least launch - might be cool to see if people has the patience to try to get results especially with the mouse cursor issues. Description: individual description of port sharingĬonfirm the new rule via the “Add rule” button and wait until the server reconfiguration is completed.Allowed IP: all (just leave the field blank for this). Finally, create a new rule with the following properties: Click on your CS:GO server and navigate down to the “Incoming” section. In the left side menu, first select “Network” and then “Firewall Policies”. With an IONOS server, you can do this conveniently via the Cloud Panel.įor this purpose, call up the “Cloud & Server” section as you did when setting up the remote connection. Specifically, these are the TCP and UDP ports with the number 27015, which you must open so that your server can communicate with the individual clients via the Internet.
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